These options determine how incoming animation affects existing values. At Frame The frame at which the incoming animation is written (Replace) or inserted.Insert inserts the motion at the chosen frame and moves any existing keys to the end of the incoming motion. Replace overwrites the current scene's keys (if any) with the incoming motion, starting at the chosen frame. These options determine how existing keys are treated when you load an animation. This button is available only when the Map File field contains a valid map file name. Load MotionĬlick to load the animation from the XAF file, and maps the animation tracks as specified. This displays the Save XML Animation map file dialog. Save Mapping AsĬlick to save the current mapping assignments to an XMM file using a different file name. If a file name is already displayed in the Map File field, it is overwritten otherwise, 3ds Max displays a file dialog so you can enter a name for the new file. New Click to display a file dialog and specify a new map file to load.Ĭlick to save the current mapping assignments to an XMM file.Shows the path and name of the current map (XMM) file. With this option, you don't need to return to the Load Animation dialog.
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